First Patch


First Patch Note:

I've had some people play the game since release, who notified me of some bugs that need squishing. The following issues have been fixed.

  • Fixed an issue where Null would get stuck inside Ed before the sheep puzzle.
  • Fixed an issue where Null could walk out of bounds in Lumen City.
  • Fixed an issue where Etus would reset dialogue in Storage and Containment.
  • Fixed a bug where Null would appear twice in Ed and Lue's house.
  • Fixed an issue where the True Ending would always trigger no matter what.
  • Removed the ability to completely skip the final boss fight by pressing the L on the keyboard.
    • This was used during development and not meant to be in the final build. My bad.

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