Second Patch


Hello void, it's me God, etc. Just got a surge of inspiration this particular night to fix some irrelevant stuff on this long dead project. Don't know why or if it will even matter. But I mean, you're reading this, so i ah whatever.

  • Fixed a bug where Null would get stuck in the sheep if overlapping on the right.
  • Fixed the bug where K2's health bar jumps around erratically during the fight.
  • Some of the more cringey dialogue has been re-worded. It's still bad though, be warned.
  • Minor tweaks to the boss fight.
  • Fixed (hopefully) a bug where the game freezes in the final room

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